Some images I have clearance to release from my time on Guardians of the galaxy vol.2
Spacecraft for Elite Dangerous
Elite Dangerous is the 4th game in the Elite series, for which I was the first concept artist on, and the main kickstarter during its kickstarter phase.
On this project I provided:
- Concept art.
- Support, Direction for 3D.
- Art direction documents for the art team.
- Lead cover if my Lead was away or engaged.
As the first concept artist on Elite Dangerous I created:
- Kickstarter imagery and publicity images.
-Exploration of ship design, space stations etc.
- Preliminary designs for gameplay such as docking methods and factions.
- Storyboards
- Vision creation
- Research
- Moodboards
Elite Dangerous is the 4th game in the Elite series.
On this project I provided:
- Concept art.
- Support, Direction for 3D.
- Art direction documents for the art team.
- Lead cover if my Lead was away or engaged.
I was the sole Concept Artist during the development of the award winning and commercially very sucessful Mobile RTS game Rival Kingdoms.
I was heavily involved in creating the world of Rival kingdoms, concepting almost all the characters and buildings, directing 3D artists and contractors.
Concept work for of the Buildings for Rival Kingdoms.
Rival Kingdoms is an award winning Mobile RTS game from Space Ape Games.
I was the only concept artist on the project.
Work involved:
- Art Direction
- Research
- Moodboards
- Character design
- Environment design
I was the first Concept Artist on Transformers: Earth wars, tasked with breaking down the visual language of Transformers and creating style guides.
During production I was responsible for the character pipeline, dealing directly with Hasbro and our 3D and Animation team.