Concept Artist and Designer with a proven history of being first on a project to lay down art direction, mood and setting.
I have worked on award winning games across PC, Mobile and Consoles, also Advertising and on Film. I have handled artist hiring, outsource management, delivery of assets, managing a team and being left to build a project autonomously.
World building is my passion, I love mentoring other artists and pushing the project to be visually stunning while really connecting with the viewer.
I've worked on: Guardians of the Galaxy 2, Elite Dangerous, Worked for the following companies: Square-Enix, Space Ape Games, EA, Tiger Aspect, Bethesda, Punch Drunk, Sumo Digital, films and many more, most of that is under NDA, but I'll post up stuff as it appears. More detail on that can be found on my CV
I live in the chilterns with my wife, kids and cats. When not creating art work I walk around staring at things, read books, and do some stereotypical nerdy activities like playing Dungeons and Dragons and reading about science.